createRangeAudio method

Future<ZegoRangeAudio?> createRangeAudio()

Creates a range audio instance.

Available since: 2.11.0 Description: Creates a range audio instance. Use case: Often used in game voice scenarios, users can use related functions by creating range audio instance objects. When to call: It can be called after the engine by createEngine has been initialized. Restrictions: Currently, a maximum of 1 instances can be created, after which it will return null. Impacts on other APIs: If you use the range audio module, you cannot use the basic push-pull stream startPublishingStream, startPlayingStream interfaces and related callbacks.

  • Returns range audio instance, null will be returned when the maximum number is exceeded.

Implementation

Future<ZegoRangeAudio?> createRangeAudio() async {
  return await ZegoExpressImpl.instance.createRangeAudio();
}