updatePosition abstract method

Future<void> updatePosition(
  1. Float32List position
)

Update the position of the media player (audio source).

Available since: 3.6.0 Description: Update the position of the media player (audio source). Use cases: The media player also needs to have 3D spatial sound. When to call: It can be called after the engine by createEngine has been initialized and the media player has been created by createMediaPlayer. Restrictions: This interface needs to be used in conjunction with the RangeAudio/RangeScene module. This interface can only be called successfully after the RangeAudio/RangeScene module enables 3D sound effects.

  • position The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3.

Implementation

Future<void> updatePosition(Float32List position);