setRangeAudioMode abstract method

Future<void> setRangeAudioMode(
  1. ZegoRangeAudioMode mode
)

Set range audio mode.

Available since: 2.11.0 Description: The audio mode can be set to World mode or Team mode. Use case: The user can choose to chat with everyone in the World mode (with distance limitation), or to communicate within the team in the Team mode (without distance limitation). Default value: If this function is not called, the World mode is used by default. When to call: After initializing the range audio createRangeAudio. Related APIs: In the World mode, you can set the sound receiving range setAudioReceiveRange, in the Team mode, you need to set setTeamID to join the corresponding team to hear the voice in the team.

  • mode The range audio mode.

Implementation

Future<void> setRangeAudioMode(ZegoRangeAudioMode mode);