ZegoANSMode enum
Active Noise Suppression mode.
- Inheritance
-
- Object
- Enum
- ZegoANSMode
Constructors
- ZegoANSMode()
-
const
Values
- Soft → const ZegoANSMode
-
Soft ANS. In most instances, the sound quality will not be damaged, but some noise will remain.
- Medium → const ZegoANSMode
-
Medium ANS. It may damage some sound quality, but it has a good noise reduction effect.
- Aggressive → const ZegoANSMode
-
Aggressive ANS. It may significantly impair the sound quality, but it has a good noise reduction effect.
- AI → const ZegoANSMode
-
AI mode ANS. It will cause great damage to music, so it can not be used for noise suppression of sound sources that need to collect background sound. Please contact ZEGO technical support before use.
- AIBalanced → const ZegoANSMode
-
Balanced AI mode ANS. It will cause great damage to music, so it can not be used for noise suppression of sound sources that need to collect background sound. Please contact ZEGO technical support before use.
- AILowLatency → const ZegoANSMode
-
Low latency AI mode ANS. It will cause great damage to music, so it can not be used for noise suppression of sound sources that need to collect background sound. Please contact ZEGO technical support before use.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ZegoANSMode> -
A constant List of the values in this enum, in order of their declaration.
[Soft, Medium, Aggressive, AI, AIBalanced, AILowLatency]