pause abstract method

Future<void> pause(
  1. int audioEffectID
)

Pause playing audio effect.

Available since: 1.16.0 Description: Pause playing the specified audio effect audioEffectID. When to call: The specified audioEffectID is start. Restrictions: None.

  • audioEffectID ID for the audio effect.

Implementation

Future<void> pause(int audioEffectID);