ZegoPlayerState enum
Playing stream status.
- Inheritance
-
- Object
- Enum
- ZegoPlayerState
Constructors
- ZegoPlayerState()
-
const
Values
- NoPlay → const ZegoPlayerState
-
The state of the flow is not played, and it is in this state before the stream is played. If the steady flow anomaly occurs during the playing process, such as AppID or Token are incorrect, it will enter this state.
- PlayRequesting → const ZegoPlayerState
-
The state that the stream is being requested for playing. After the
startPlayingStream
function is successfully called, it will enter the state. The UI is usually displayed through this state. If the connection is interrupted due to poor network quality, the SDK will perform an internal retry and will return to the requesting state. - Playing → const ZegoPlayerState
-
The state that the stream is being playing, entering the state indicates that the stream has been successfully played, and the user can communicate normally.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ZegoPlayerState> -
A constant List of the values in this enum, in order of their declaration.
[NoPlay, PlayRequesting, Playing]