ZegoRoomStateChangedReason enum

Room state change reason.

Inheritance
  • Object
  • Enum
  • ZegoRoomStateChangedReason

Constructors

ZegoRoomStateChangedReason()
const

Values

Logining → const ZegoRoomStateChangedReason

Logging in to the room. When calling loginRoom to log in to the room or switchRoom to switch to the target room, it will enter this state, indicating that it is requesting to connect to the server. The application interface is usually displayed through this state.

Logined → const ZegoRoomStateChangedReason

Log in to the room successfully. When the room is successfully logged in or switched, it will enter this state, indicating that the login to the room has been successful, and users can normally receive callback notifications of other users in the room and all stream information additions and deletions.

LoginFailed → const ZegoRoomStateChangedReason

Failed to log in to the room. When the login or switch room fails, it will enter this state, indicating that the login or switch room has failed, for example, AppID or Token is incorrect, etc.

Reconnecting → const ZegoRoomStateChangedReason

The room connection is temporarily interrupted. If the interruption occurs due to poor network quality, the SDK will retry internally.

Reconnected → const ZegoRoomStateChangedReason

The room is successfully reconnected. If there is an interruption due to poor network quality, the SDK will retry internally, and enter this state after successful reconnection.

ReconnectFailed → const ZegoRoomStateChangedReason

The room fails to reconnect. If there is an interruption due to poor network quality, the SDK will retry internally, and enter this state after the reconnection fails.

KickOut → const ZegoRoomStateChangedReason

Kicked out of the room by the server. For example, if you log in to the room with the same user name in other places, and the local end is kicked out of the room, it will enter this state.

Logout → const ZegoRoomStateChangedReason

Logout of the room is successful. It is in this state by default before logging into the room. When calling logoutRoom to log out of the room successfully or switchRoom to log out of the current room successfully, it will enter this state.

LogoutFailed → const ZegoRoomStateChangedReason

Failed to log out of the room. Enter this state when calling logoutRoom fails to log out of the room or switchRoom fails to log out of the current room internally.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<ZegoRoomStateChangedReason>
A constant List of the values in this enum, in order of their declaration.
[Logining, Logined, LoginFailed, Reconnecting, Reconnected, ReconnectFailed, KickOut, Logout, LogoutFailed]